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This Week’s books in Programming
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Here are this week’s new releases for the category ‘Programming’.
★ Our Staff Pick ★ Android Programming: The Big Nerd Ranch Guide (Big Nerd Ranch Guides) By Kristin Marsicano (Author), Brian Gardner (Author) et al. Publisher: Addison-Wesley Professional |
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Applied Mathematics with Open-Source Software: Operational Research Problems with Python and R (Chapman & Hall/CRC Series in Operations Research) By Vincent Knight (Author), Geraint Palmer (Author) Publisher: Chapman and Hall/CRC |
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Crystal Programming: A project-based introduction to building efficient, safe, and readable web and CLI applications By George Dietrich (Author), Guilherme Bernal (Author) Publisher: Packt Publishing |
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Build Talking Apps for Alexa: Creating Voice-First, Hands-Free User Experiences By Craig Walls Publisher: Pragmatic Bookshelf |
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Raspberry Pi Pico DIY Workshop: Build exciting projects in home automation, personal health, gardening, and citizen science By Sai Yamanoor (Author), Srihari Yamanoor (Author) Publisher: Packt Publishing |
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Building Data Science Solutions with Anaconda: A comprehensive starter guide to building robust and complete models By Dan Meador Publisher: Packt Publishing – ebooks Account |
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Mobile App Reverse Engineering: Get started with discovering, analyzing, and exploring the internals of Android and iOS apps By Abhinav Mishra Publisher: Packt Publishing |
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Elasticsearch in Action, Second Edition By Madhusudhan Konda Publisher: Manning |
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Natural Language Processing in Action, Second Edition By Hobson Lane (Author), Maria Dyshel (Author) Publisher: Manning |
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Core Kubernetes By Jay Vyas (Author), Chris Love (Author) Publisher: Manning |
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Mechatronics and Robotics: New Trends and Challenges By Marina Indri (Author), Roberto Oboe (Author) Publisher: CRC Press |
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Computational Thinking for Life Scientists: Using Algorithms in Biological Research By Benny Chor (Author), Amir Rubinstein (Author) Publisher: Cambridge University Press |
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Game Development with Unity for .NET Developers: The ultimate guide to creating games with Unity and Microsoft Game Stack By Jiadong Chen (Author), Ed Price (Foreword) Publisher: Packt Publishing |
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Build an Orchestrator in Go By Tim Boring Publisher: Manning |
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The Well-Grounded Python Developer By Doug Farrell Publisher: Manning |